unreal streaming media server unreal streaming media server
 

News:

CPG Release 1.6.26
Correct PHP8.2 issues with user and language managers.
Additional fixes for PHP 8.2
Correct PHP8 error with SMF 2.0 bridge.
Correct IPTC supplimental category parsing.
Download and info HERE

Main Menu

unreal streaming media server

Started by pageslinger, January 17, 2010, 10:27:03 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

pageslinger

hi all...i hope this is in the right place but here goes...
i use the unreal media server to stream videos so basically what im looking for is a way to make it so that when you click on a thumbnail pic it calls a url such as(mms://mysite.com:5119/test/myvid.avi) instead of the actual file (myvid.avi). ive searched and havent found anything unless im just blind. anyone have any ideas? thanks!

Joachim Müller

Hasn't been accomplished yet afaik. You will have to code that for yourself I'm afraid.

pageslinger

yeah thats what i was afraid of. it looks like if i could get it to call a url table instead of pid or change pid to a url it might work. but who knows. thanks for the quick answer if i figure it out ill post what i did. in the mean time if anyone thinks of anything let me know pls?

pageslinger

quick edit to the above post....if i type mms://mysite.com:5119/albums/movies/movie/mymovie.avi in my browser it works perfectly so mabey its as easy as changeing the http:/ to mms: somewhere in the website? any ideas where? thanks again

Joachim Müller

For what extensions should this apply? For all movies?

pageslinger

yeah basically all formats that win media player will play. i have all avi tho so thats what it streams.

Joachim Müller

Edit your custom theme /themes/yourtheme/theme.php), find the function definition for theme_html_picture and edit as you see fit then. If your custom theme doesn't contain that function, copy that function (and only that function) from themes/sample/theme.php to themes/yourtheme/theme.php into a new line of it's own before ?>, then perform the edit.
If you want details, do as suggested per board rules.