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Support => cpg1.4.x Support => Older/other versions => cpg1.4 miscellaneous => Topic started by: lalamaus on December 29, 2005, 05:19:47 PM

Title: CPG 1.4 ZIP SUPPORT
Post by: lalamaus on December 29, 2005, 05:19:47 PM
Hi guys,

i have a Complete New Install of Coppermine 1.4 done,
before i got 1.3 with ZIP Support,

but now if i Up a Zip File it stays as a zip File an will not Be Decompressed :(
Is there a PLugin ? or a Hack?

i doestn found anything with Search :(

please help
Title: Re: CPG 1.4 ZIP SUPPORT
Post by: Joachim Müller on December 29, 2005, 05:54:38 PM
cpg1.3.x didn't come with zip upload support out-of-the-box, you must have applied a hack. I suggest you try the same hack you applied then, making it work with cpg1.4.x as well.
Title: Re: CPG 1.4 ZIP SUPPORT
Post by: lalamaus on December 29, 2005, 07:02:41 PM
ok.. hmm,
i think zip Container Upload ist a Must Have in next version (i only update to 1.4 cause i think u already Integrated this ;/ )


EDIT:::>

I have try all Old 1.34 Plugins
But they produce Errors :(

We need a News 1.4X Zip Hack :(
Title: Re: CPG 1.4 ZIP SUPPORT
Post by: Joachim Müller on December 30, 2005, 07:13:56 AM
server-sided zip support is dependant on the existence of certain libraries on the server. Unzipping on the server eats huge amounts of resources there. For these reasons, we didn't consider this an option for coppermine's core code.
You shouldn't have posted in the plugin sub-board, as the old mod wasn't a plugin. The plugin system is new in cpg1.4.x. Moving your thread accordingly.
Title: Re: CPG 1.4 ZIP SUPPORT
Post by: lalamaus on December 30, 2005, 03:11:03 PM
Some People have BIG IBM Webserver,
these will laugh about zip extration ;D

the posibility of thease feature should be integrated in coppermine
an if some body want to use it he can,

If u want to Post 100^ Pic without FTP Access ( for Batch Upload)
u Got a Problem,

the only Solution is a ZIP oder RAR file :)


////// Sorry for my bad english^^
Title: Re: CPG 1.4 ZIP SUPPORT
Post by: Joachim Müller on December 30, 2005, 04:03:41 PM
if you (as coppermine admin) don't have FTP access, then you're almost certainly not hosted on such a super-duper webserver exclusively. Even if you are, you're probably on shared webhosting, which brings you back to resources being a precious good.
Anyway, this discussion is pointless: the feature you're looking for currently doesn't exist - if you need it that badly: code it.
Uploading zip files isn't something the dev team is terribly keen of, I'd prefer a newbie-proof upload utility that works on all platforms (i.e. a remote written in Java or similar) for non-admin users.
Title: Re: CPG 1.4 ZIP SUPPORT
Post by: lalamaus on December 30, 2005, 11:21:10 PM
so nun mal auf Deutsch,  ::)

ist alles Gut und Schön, ich bewundere dein werk,
aber die Option einzubauen währe als Feature nicht schlecht.

Ich weiß nicht was ich noch begründen soll.
Letztendlich liegts ja bei dir.

Ich und viele Ändere hätten sich das Sicher gewünscht.
Nun Gut back to da RooTs und ich klopp wieder 1.34 drauf :)

Guten Rutsch GauGau!
ab ins neue Jahr, YIPPPI!
Title: Re: CPG 1.4 ZIP SUPPORT
Post by: Joachim Müller on December 31, 2005, 01:02:08 PM
cpg1.3.5!
Title: Re: CPG 1.4 ZIP SUPPORT
Post by: kegobeer on December 31, 2005, 02:37:47 PM
There's nothing I like more than being completely in the dark when someone posts in a non-english language on an english board.  ::)
Title: Re: CPG 1.4 ZIP SUPPORT
Post by: Tranz on December 31, 2005, 05:28:54 PM
Oy, I used a translator extension and it was gibberish still.
Title: Re: CPG 1.4 ZIP SUPPORT
Post by: Joachim Müller on January 01, 2006, 03:27:04 PM
I agree that it's rude to post in an English board in German, and I agree that the posting is Gibberish - even if you understand German and ignore the improper spelling and grammar in the posting. Here's a rough translation:
QuoteSo, in German then, 

that's all fine and well, I admire your work,
but integrating the option wouldn't be bad as a feature.

I don't know what reasons I could give.
After all it's your decision.

Both I and many others might certainly have been looking for this.
Well then, back to the start, I'll downgrade to cpg1.3.4 then

Happy new year GauGau!
YIPPPI!

Title: Re: CPG 1.4 ZIP SUPPORT
Post by: chachenbach on July 10, 2006, 08:35:09 PM
Hi people!

Perhaps I can revive this nice debate about "zip support"   ;)

At first: I am very new with coppermine, but in the last few days I uploaded ~1200 pictures to my 1.4.8 gallery and I love it! But to do costs me a lot of time. Sometimes the XP Publisher stopped without any reason - frustrating! Uploading with ftp was nice, but it is only good for admins.

I tried the old zip-hack for 1.3, but it didn't work. After this I tried "Coppermine java image uploader", but I think it is not possible to mark more pictures than one after the other.

ZIP-Support would be a very good solution. If someone got more information please write me!

Christian

P.S. I have used the search before I wrote this reply!
Title: Re: CPG 1.4 ZIP SUPPORT
Post by: Joachim Müller on July 10, 2006, 08:41:37 PM
Zip support as suggested on this thread is not easy to accomplish:
1) Not everybody has zip support available on the webserver (you need a particular library for that and PHP compiled with support for it)
2) Unzipping on the server eats huge amounts of resources, you're almost certainly bound to run into memory limitations.

Bottom line: this is all wishful thinking, uploading ZIP files and decompressing them on the server is not an option. You're welcome to come up with a hack and share it, but we (the dev team) won't look into code that will only cause us grief in support. You need it -> you code it.
Title: Re: CPG 1.4 ZIP SUPPORT
Post by: LewisR on July 10, 2006, 09:49:05 PM
I tend to agree with GauGau. As a server admin, I've seen server CPUs get hogged by CGI and other modules (such as that which is required for server-side decompression). The best approach would be to find a webhost who can give you http upload access *or* perhaps a shell account where you may upload a zip via ftp and then open a shell to unzip the file(s). While this later approach will most certainly consume some server resources, it's far easier on the hardware than running the module, at least in my experience.

HTH

Lewis